balatrocalc

balatro calculator
X Optimize Jokers (slow)
X Optimize Hand (slow)
0/7
High Card lvl.1
5
5X1
0/8
  Minimize Score
  The Flint
  Can't play checked hands (The Eye)
  Plasma Deck
  Observatory

Joker Configuration

- 1 + Count 1
- 0 + Value 0
Search
+50 ChipsFoil
+10 MultHolographic
X1.5 MultPolychrome
Does not triggerDisabled

Card Selection

- 1 + Count 1
+50 ChipsFoil
+10 MultHolographic
X1.5 MultPolychrome
+30 ChipsBonus Card
+4 MultMult Card
Can be used
as any suit
Wild Card
X2 Mult
1 in 4 chance to
destroy card
Glass Card
X1.5 Mult
while this card
stays in hand
Steel Card
+50 ChipsStone Card
$3 if this card
is in hand
at end of round
Gold Card
1 in 5 chance
for +20 Mult
1 in 15 chance
to win $20
Lucky Card
Retrigger this
card 1 time
Red Seal
Does not triggerDisabled
 High Contrast

Hand Types & Levels

Score Breakdown

- 0 + Value 0
- 0 + Sell 0
+50 ChipsFoil
+10 MultHolographic
X1.5 MultPolychrome
Does not triggerDisabled

Balatro 计分原理:Chips / Mult / Joker 顺序

Balatro 最终得分可以写成:Score = Chips × Mult。难点在于:很多效果会在不同阶段按顺序修改“当前的 Chips / 当前的 Mult”,尤其是 Joker(小丑牌)。因此 Joker 的摆放顺序改变,结果可能完全不同。

三个核心概念

一次出牌通常怎么结算(心智模型)

  1. 确定手牌类型(Pair/Flush/Straight…)与等级 → 给出基础 Chips 与基础 Mult。
  2. 逐张结算计分牌(增强/版本可能加 Chips 或加 Mult / XMult)。
  3. 结算 Joker(通常从左到右),每张 Joker 读取并修改“当前数值”。
  4. 最终计算 Chips × Mult

为什么 Joker 顺序会改变分数?

只要同时存在 “+Mult” 与 “XMult”,把 XMult 放在后面通常更赚,因为它会乘到更大的 Mult(但也要看某些 Joker 是否依赖阈值/触发条件)。

例子:进入 Joker 阶段时 Chips=100Mult=10。Joker A:+10 Mult;Joker B:X2 Mult

建议:打开计算器里的 详情(Breakdown),观察每一步如何改变 Chips/Mult;然后调整 Joker 顺序对比结果,学习最快。